Using games for educational purposes predates the computer age, of course. In more recent years however, with the development of rich media and 3D technology, computerized games have gained influence as effective e-learning tools.
Offering a new approach to corporate training, Serious Games use media-based entertainment as a way to build up professional competences and communication skills. YES will release its own series of Serious Games providing creative, engaging interfaces as of 2010!

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